> For the complete documentation index, see [llms.txt](https://rayn-scripts.gitbook.io/rayn-scripts-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://rayn-scripts.gitbook.io/rayn-scripts-docs/rayn_weightstation/creator.md).

# Creator

Build and edit weigh stations in-game with /weightcreator.

Run `/weightcreator` (requires `Config.AdminGroup`, default `group.admin`).

## 1. New weigh station

Choose **New weigh station** and fill in the settings:

| Field              | Description                                                                      |
| ------------------ | -------------------------------------------------------------------------------- |
| Name               | Station name, also used as the blip name                                         |
| Jobs               | e.g. `police:0, sheriff:2` (job:minimum\_grade). Empty = everyone can operate it |
| Weight limit       | Max allowed weight in kg. Empty = no limit                                       |
| Weigh point radius | Size of the area where vehicles are weighed                                      |
| Show blip on map   | Toggles the map blip for this station                                            |

## 2. Build menu

| Option                | Description                                                                                                    |
| --------------------- | -------------------------------------------------------------------------------------------------------------- |
| **Add prop**          | Pick a model from `Config.CreatorProps` and place it with the 3D gizmo (e.g. two metal plates as scale strips) |
| **Place monitor**     | The TV that shows the weight. Click again to move it                                                           |
| **Set weigh point**   | Aim at the ground – `SCROLL` changes the radius, `E` confirms                                                  |
| **Set operator spot** | Optional. Where "Weigh vehicle" appears. Defaults to the monitor                                               |
| Prop list             | Each placed prop can be moved again with the gizmo or removed                                                  |
| **Save**              | The station appears for every player instantly                                                                 |

{% hint style="info" %}
Closing the menu with `ESC` keeps your progress – run `/weightcreator` again to continue.
{% endhint %}

## Managing existing stations

Every saved station is listed in `/weightcreator` with:

* **Teleport**
* **Edit settings** – name, jobs, limit, radius, blip
* **Edit objects and points** – move, add or remove props, monitor and points
* **Delete**


---

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